En hånd representert av "larsen brand blokker" som vinker "hallo" til brukeren i et mindre format
**Core message:** *Vennlig velkomst* — samme konsept som før, men nå med kollisjonssikker koreografi: hånden er forankret i bunnen av scenen, chipen er løftet til toppen, og glow-en er re-sentrert med `inset:0; margin:auto` slik at selv håndens ytterste hjørner under ±15°-vinkingen (inkludert idle-bobben på −4px) aldri sveiper inn i «Hallo! 👋»-chipen. The motion language is untouched — staggered `(row+col)·35ms` block pops from `scale(0.9)` with `cubic-bezier(0.23,1,0.32,1)`, the 3.4s idle bob, the decaying ±15°→±5° wrist-anchored wave, the left-to-right 45ms-per-column brand-color wash, and the overshoot-bezier chip — but the collision is solved purely through layout geometry, not by weakening the animation: the scene grew from 168px to 188px and the hand is now bottom-anchored (`items-end` + 8px bottom padding) while the chip moved up to `top:10px`. I computed the swept envelope of the rotating hand (the top corners orbit the wrist pivot with a ~134px radius, so the top-right corner rises ~12px above rest at the −12° extreme, plus the −4px bob), and the new vertical offset keeps even that worst-case sweep ~4–6px clear of the chip's bottom edge at every frame — the chip floats above the greeting like a speech bubble should. The glow switched to `inset-0; margin:auto` so it stays optically centered despite the flex container's new `flex-end` alignment, and all reduced-motion and `(hover:hover)` guards carry over unchanged.